module Base
{
    item Military_BagFront_ChestPouches_Small-Black
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Small (Black),
        ClothingItem = Military_BagFront_ChestPouches_Small-Black,
        IconsForTexture = Military_BagFront_ChestPouches_Small-Black;Military_BagFront_ChestPouches_Small-BlackPlain,
        Icon = Military_BagFront_ChestPouches_Small-Black,
        RunSpeedModifier = 0.98,
        Capacity = 2,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Small_Ground,
    }

    item Military_BagFront_ChestPouches_Small-Desert
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Small (Desert),
        ClothingItem = Military_BagFront_ChestPouches_Small-Desert,
        IconsForTexture = Military_BagFront_ChestPouches_Small-Desert;Military_BagFront_ChestPouches_Small-DesertPlain,
        Icon = Military_BagFront_ChestPouches_Small-Desert,
        RunSpeedModifier = 0.98,
        Capacity = 2,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Small_Ground,
    }

    item Military_BagFront_ChestPouches_Small-Green
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Small (Green),
        ClothingItem = Military_BagFront_ChestPouches_Small-Green,
        IconsForTexture = Military_BagFront_ChestPouches_Small-Green;Military_BagFront_ChestPouches_Small-GreenPlain,
        Icon = Military_BagFront_ChestPouches_Small-Green,
        RunSpeedModifier = 0.98,
        Capacity = 2,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Small_Ground,
    }

    item Military_BagFront_ChestPouches_Small-White
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Small (White),
        ClothingItem = Military_BagFront_ChestPouches_Small-White,
        IconsForTexture = Military_BagFront_ChestPouches_Small-White;Military_BagFront_ChestPouches_Small-WhitePlain,
        Icon = Military_BagFront_ChestPouches_Small-White,
        RunSpeedModifier = 0.98,
        Capacity = 2,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Small_Ground,
    }

    item Military_BagFront_ChestPouches_Medium-Black
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Medium (Black),
        ClothingItem = Military_BagFront_ChestPouches_Medium-Black,
        IconsForTexture = Military_BagFront_ChestPouches_Medium-Black;Military_BagFront_ChestPouches_Medium-BlackPlain,
        Icon = Military_BagFront_ChestPouches_Medium-Black,
        RunSpeedModifier = 0.96,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Medium_Ground,
    }

    item Military_BagFront_ChestPouches_Medium-Desert
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Medium (Desert),
        ClothingItem = Military_BagFront_ChestPouches_Medium-Desert,
        IconsForTexture = Military_BagFront_ChestPouches_Medium-Desert;Military_BagFront_ChestPouches_Medium-DesertPlain,
	
	Icon = Military_BagFront_ChestPouches_Medium-Desert,
        RunSpeedModifier = 0.96,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Medium_Ground,
    }

    item Military_BagFront_ChestPouches_Medium-Green
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Medium (Green),
        ClothingItem = Military_BagFront_ChestPouches_Medium-Green,
        IconsForTexture = Military_BagFront_ChestPouches_Medium-Green;Military_BagFront_ChestPouches_Medium-GreenPlain,
        Icon = Military_BagFront_ChestPouches_Medium-Green,
        RunSpeedModifier = 0.96,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Medium_Ground,
    }

    item Military_BagFront_ChestPouches_Medium-White
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Medium (White),
        ClothingItem = Military_BagFront_ChestPouches_Medium-White,
        IconsForTexture = Military_BagFront_ChestPouches_Medium-White;Military_BagFront_ChestPouches_Medium-WhitePlain,
        Icon = Military_BagFront_ChestPouches_Medium-White,
        RunSpeedModifier = 0.96,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Medium_Ground,
    }

    item Military_BagFront_ChestPouches_Large-Black
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Large (Black),
        ClothingItem = Military_BagFront_ChestPouches_Large-Black,
        IconsForTexture = Military_BagFront_ChestPouches_Large-Black;Military_BagFront_ChestPouches_Large-BlackPlain,
        Icon = Military_BagFront_ChestPouches_Large-Black,
        RunSpeedModifier = 0.94,
        Capacity = 6,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Large_Ground,
    }

    item Military_BagFront_ChestPouches_Large-Desert
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Large (Desert),
        ClothingItem = Military_BagFront_ChestPouches_Large-Desert,
        IconsForTexture = Military_BagFront_ChestPouches_Large-Desert;Military_BagFront_ChestPouches_Large-DesertPlain,
        Icon = Military_BagFront_ChestPouches_Large-Desert,
        RunSpeedModifier = 0.94,
        Capacity = 6,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Large_Ground,
    }

    item Military_BagFront_ChestPouches_Large-Green
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Large (Green),
        ClothingItem = Military_BagFront_ChestPouches_Large-Green,
        IconsForTexture = Military_BagFront_ChestPouches_Large-Green;Military_BagFront_ChestPouches_Large-GreenPlain,
        Icon = Military_BagFront_ChestPouches_Large-Green,
        RunSpeedModifier = 0.94,
        Capacity = 6,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Large_Ground,
    }

	item Military_BagFront_ChestPouches_Large-White
    {
        ItemType = base:container,
        DisplayName = Military Chest Pouches Large (White),
        ClothingItem = Military_BagFront_ChestPouches_Large-White,
        IconsForTexture = Military_BagFront_ChestPouches_Large-White;Military_BagFront_ChestPouches_Large-WhitePlain,
        Icon = Military_BagFront_ChestPouches_Large-White,
        RunSpeedModifier = 0.94,
        Capacity = 6,
        WeightReduction = 80,
        Weight = 1,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = base:FannyPackFront,
        WorldStaticModel = BagFront_ChestPouches_Large_Ground,
    }
}

